Jamie is in charge of deciding how our games’ mechanics work to ensure that they are fun and effective. He is also the de facto project manager for the team.
Matt has the final say in the look and feel of our games, as both the creative director and lead artist. He has extensive experience in exporting animations from Autodesk Maya to BabylonJS.
Dan makes the decisions about what technologies we use and how we go about solving problems. Additional tasks include maintaining this website and proofreading.
Where to find us
Plymouth University, Drake Circus